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Designer's struggles. How to change your client's mind?

In my experience, when it comes to project design, clients tend to make unreasonable decisions based on their inner beliefs, convictions, and experiences. They strongly believe that their actions have to be similar to their competition, but what they don’t realize is that the things that work for others may not particularly work for them.
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First steps in a wide, vast app world. Android developer guidance on showing help screens

There are only a few things more deadly for apps than a situation when the user doesn’t know what to do. We’ve all been there, turning on some program, registering, logging in and… what now? Just some blank screen, a lot of buttons, twenty tabs, thirty windows... Mom! let me out! Close, delete, forget.
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First steps in a wide, vast app world. Android developer guidance on user experience and process thinking

Creating apps on Android seems like a pretty straightforward task. Just take working solutions and put them on mobile devices. On about 11 thousand devices, to be exact. With different resolutions, screen densities and parameters. So users of every age category can install it on a system that gets a new version every year. Well, yeah, let's talk about it...
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